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Cameron Scates

Cameron's final major project is a group piece with his fellow student Ryan. In this project Cameron is the modeller and animator, he and Ryan both combine their skills to create a shot sequence based in a near future city where a retired battle mech has reactivated and is chasing down the protagonist. 3D models and live action footage are used to create this short film. Cameron used Maya and substance painter in the project, he has in-depth knowledge of visual effects skillsets and workflows, particularly in how to model, texture, rig, and animate assets.

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